Understand the definition of STEM: Science, Technology, Engineering, and Mathematics.
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Learn how STEAM adds an 'A' for Arts into the equation.
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Explore the argument that creativity and design are essential for innovation in STEM fields.
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See examples of STEAM projects, like designing a video game or using 3D printers to create art.
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Understand how subjects like industrial design, data visualization, and user interface (UI) design blend art and tech.
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This movement is about fostering well-rounded thinkers who are both analytical and creative.
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Discover why companies like Apple and Google hire people with backgrounds in the arts and humanities.
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STEAM shows that you don't have to choose between being 'a tech person' or 'an arts person'.
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This is a look at the future of innovation in the US.
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Learn how adding art to the mix makes STEM education more engaging and impactful.
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